摘自http://www.cnblogs.com/moka/archive/2013/05/24/3096937.html
按照以上做法,可以实现。
使用简化版可以免去许多不必要的代码,方便学习研究,更好定位核心功能。
如果你调试成功后,就可以着手修改将其变为竖屏识别了。
第1步:
在AndroidManifest中将CaptureActivity的screenOrientation属性做如下修改:
android:screenOrientation="portrait"
第2步:
我们要把摄像头预览景调为竖向
CameraConfigurationManager类中的setDesiredCameraParameters()方法中添加如下代码:
// 使摄像头旋转90度 setDisplayOrientation(camera, 90);
然后在CameraConfigurationManager类的最后添加setDisplayOrientation()方法:
/*改变照相机成像的方向的方法*/ protected void setDisplayOrientation(Camera camera, int angle) { Method downPolymorphic = null; try { downPolymorphic = camera.getClass().getMethod("setDisplayOrientation", new Class[] { int.class }); if (downPolymorphic != null) downPolymorphic.invoke(camera, new Object[]{angle}); } catch (NoSuchMethodException e) { e.printStackTrace(); } catch (IllegalArgumentException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } }
最后在CameraConfigurationManager中的initFromCameraParameters()方法的Log.d(TAG, “Screen resolution: ” + screenResolution);句后面添加如下代码,这段代码是为了解决摄像头竖过来后图像拉伸的问题:
//为竖屏添加 Point screenResolutionForCamera = new Point(); screenResolutionForCamera.x = screenResolution.x; screenResolutionForCamera.y = screenResolution.y; if (screenResolution.x < screenResolution.y) { screenResolutionForCamera.x = screenResolution.y; screenResolutionForCamera.y = screenResolution.x; } // 下句第二参数要根据竖屏修改 cameraResolution = getCameraResolution(parameters, screenResolutionForCamera);
第3步:
CameranManager类中getFramingRectInPreview()方法将:
// 下面为横屏模式 rect.left = rect.left * cameraResolution.x / screenResolution.x; rect.right = rect.right * cameraResolution.x / screenResolution.x; rect.top = rect.top * cameraResolution.y / screenResolution.y; rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
替换为:
// 下面为竖屏模式 rect.left = rect.left * cameraResolution.y / screenResolution.x; rect.right = rect.right * cameraResolution.y / screenResolution.x; rect.top = rect.top * cameraResolution.x / screenResolution.y; rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
第4步:
PlanarYUVLuminanceSource类中的getRow()方法为识别条形码部分,
getMatrix()方法为识别二维码部分
renderCroppedGreyscaleBitmap()方法为生成获取的码图部分
将getRow()中的:
int offset = (y + top) * dataWidth + left;
getMatrix()中的:
int inputOffset = top * dataWidth + left;
inputOffset += dataWidth;
renderCroppedGreyscaleBitmap()中的:
int inputOffset = top * dataWidth + left;
inputOffset += dataWidth;
这些语句中dataWidth全部替换为dataHeight
同时将PlanarYUVLuminanceSource构造方法中:
if (left + width > dataWidth || top + height > dataHeight) { throw new IllegalArgumentException("Crop rectangle does not fit within image data."); }
dataWidth与dateHeight中互换位置即可。
此时,你的程序竖屏识别码图应该没有任何问题了。至于取景框的样式,大家可以在自定义的ViewfinderView中修改成自己喜欢的样式。
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测试,可以竖屏,但是取景还是得横着来。
http://blog.csdn.net/sunmanzth/article/details/6860157 转摘这篇
解决方法:
1.在DecodeHandler.java中,修改decode方法
PlanarYUVLuminanceSource source = CameraManager.get().buildLuminanceSource(data, width, height);
为
byte[] rotatedData = new byte[data.length];
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++)
rotatedData[x * height + height – y – 1] = data[x + y * width];
}
int tmp = width; // Here we are swapping, that’s the difference to #11
width = height;
height = tmp;
PlanarYUVLuminanceSource source = CameraManager.get().buildLuminanceSource(rotatedData, width, height);
2.在CameraManager.java中,注释代码:
// rect.left = rect.left * cameraResolution.x / screenResolution.x;
// rect.right = rect.right * cameraResolution.x / screenResolution.x;
// rect.top = rect.top * cameraResolution.y / screenResolution.y;
// rect.bottom = rect.bottom * cameraResolution.y / screenResolution.y;
修改为
rect.left = rect.left * cameraResolution.y / screenResolution.x;
rect.right = rect.right * cameraResolution.y / screenResolution.x;
rect.top = rect.top * cameraResolution.x / screenResolution.y;
rect.bottom = rect.bottom * cameraResolution.x / screenResolution.y;
3.在CameraConfigurationManager.java中,在setDesiredCameraParameters方法中添加一句
camera.setDisplayOrientation(90);
4.在AndroidManifest.xml中,把Activity的属性Android:screenOrientation=”landscape”
改为
android:screenOrientation=”portrait”
编译运行即可!
参考:
http://code.google.com/p/zxing/issues/detail?id=178#c46
代码:
https://github.com/pplante/zxing-android
————————
按照下篇的解决方案,成功解决问题。
实现zxing多次扫描问题:
private void continuePreview()
{
SurfaceView surfaceView = (SurfaceView) findViewById(R.id.preview_view);
SurfaceHolder surfaceHolder = surfaceView.getHolder();
initCamera(surfaceHolder);
if (handler != null)
handler.restartPreviewAndDecode();
}
CaptureActivityHandler中restartPreviewAndDecode属性由private 设置成public
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扫描二维码图片时候,正方形的二维码图片,显示会发现变拉长、拉伸。
找着的解决途径如下:
http://www.apkbus.com/android-94078-1-1.html
更改CameraConfigurationManager.java文件
在 Log.d(TAG, “Screen resolution: ” + screenResolution);这句之后增加
Point screenResolutionForCamera = new Point();
screenResolutionForCamera.x = screenResolution.x;
screenResolutionForCamera.y = screenResolution.y;
// preview size is always something like 480*320, other 320*480
if (screenResolution.x < screenResolution.y) {
screenResolutionForCamera.x = screenResolution.y;
screenResolutionForCamera.y = screenResolution.x;
}
再 更改cameraResolution = getCameraResolution(parameters, screenResolution);为cameraResolution = getCameraResolution(parameters, screenResolutionForCamera);
PS:有时间一定要读zxing源码的。